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Olivier Bourda
Olivier Bourda
Titre : Senior Environment & Texture Artist – AAA
la rochelle , France

Summary

Je suis arrivé à un stade de ma vie où le désir de me mettre en avant pour impressionner autrui ne m’intéresse plus. Senior Environment & Texture Artist experience in AAA, cinematics and animation.
Specialized in realistic environments, hard‑surface modeling, vegetation, props, and high‑end texturing workflows (HP → LP → UV → Baking → UE4/5 integration).
Passionate, fast, and reliable artist used to delivering polished AAA assets and optimized scenes.
Expertise: Environment Art • Hard Surface • Vegetation • Props • Trim Sheets • UDIM • Procedural materials • Unreal Engine 4/5 • Substance Designer/Painter • 3ds Max • ZBrush.

Skills

High-poly ModelingLow-poly ModelingVehicle ModelingWeapon ModelingEnvironment ModelingDigital SculptingProp ModelingUV MappingTexturingPBR TexturingTexture BakingRetopologyCreature ModelingPhysically Based RenderingHard Surface ModelingProp Design3D ModelingLevel DesignLighting

Software proficiency

3ds Max
3ds Max
ZBrush
ZBrush
Unfold 3D
Unfold 3D
Quixel Suite
Quixel Suite
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
xNormal
xNormal
CRYENGINE
CRYENGINE
Unity
Unity
Unreal Engine
Unreal Engine
NDO
NDO
perforce
perforce
Substance B2M
Substance B2M
Maya
Maya
DDO
DDO

Productions

    • Video Game
      https://store.steampowered.com/app/2287330/Les_Fourmis/
    • Year
      2024
    • Role
      Logo de Tower Five Senior Texture / surface artiste environnement/modeling // " Lead Artist Junior
    • Company
      Towerfive
    • Movie
      Butterfly tale
    • Year
      2022
    • Role
      Senior artist texture
    • Company
      singingfrog
    • Video Game
      rainbow six outbreak (cinématique )
    • Year
      2018
    • Role
      Medium artiste environnement
    • Company
      Digital Dimension

Experience

  • Logo de Tower Five Senior Texture / surface artiste environnement/modeling // " Lead Artist Junior at Tower_five
    la rochelle , France
    September 2022 - May 2023

    Projet confidentiel ...

    logiciel Z-brush 3ds max Subtance designer Subtance painter UE5 . référence > modeling HP Baking LP > Texturing .mis en place dans UE5… 100% ❤️https://store.steampowered.com/app/2287330/Empire_of_the_Ants/Projet confidentiel ...

    Compétences : Logiciels Autodesk · 3D Studio Max · Zbrush · Subtance painter · subtance designer · Physically Based Rendering (PBR)

  • Senior Texture / surface artiste environnement/modeling ... at Adglobe Montreal
    Montreal, Canada
    January 2022 - April 2022

    Teletravaille depuis la France . 😕je préfère être aux Québec 😊🙂

    C'est cool de pouvoir mettre mon expertise au service de 2 projets de jeux vidéo .

    Tellement content.

    Projet AAA sur PS5 [confidentiel]

    Création de texture sous subtance designer et painter mise en place dans unreal

    Projet Nintendo Twitch [confidentiel]

    level art modeling texturing

    3ds max substance painter subtance designer z brush moteur unreal

  • Senior Artist 3D at Playmind
    Montreal , Canada
    June 2019 - January 2020

  • Senior texturing artiste chez Singing Frog Studio at Singing Frog Studio
    Montreal , Canada
    March 2021 - August 2021

    Création de matériaux sous subtance designer réalisation de texture sous subtance painter + préparation et correction des UV ...

  • Artiste 3D World/Environnement Modeler at Digital Dimension (cinematique AAA)
    Montreal , Canada
    February 2017 - August 2017

    Création environnement sous maya zbrush fabrication matériaux sous subtance designer réalisation de texture sous subtance painter + préparation et correction des UV ... pour une cinématique rainbow six ...

  • Artiste 3D World/Environnement Modeler (next gen ) at Freelance
    Strasbourg
    January 2006 - January 2017

    Level Art, Modeling, Materials&Texturing were done by me and also some Lighting

  • Senior Artist 3D 2D at LMMEDIACORP (jeux mobiles VR )
    Strasbourg, France
    April 2016 - September 2016

    Gestion d'une petite équipe .

    Responsable de la partie artistique du projet.

    Création de props ,modulaire.. Texture Diffuse est normal map simple ....

    Optimisation ,Respect du cahier des charges

    MOTEUR UE4 pour projet VR

  • Artiste 3D at Asobo studio (jeux video AAA )
    Bordeaux, France
    February 2015 - September 2015

  • Artiste 3D at Ka-ra (architecture)
    Strasbourg, France
    August 2012 - September 2012

  • Artiste 3D at Studio malemba maa (film animation)
    Kinshasa , Congo
    February 2010 - December 2010

  • Artiste 3D at creative patterns (jeux mobiles )
    Strasbourg , France
    January 2008 - January 2010